This is a juggle program and needs X11 and Motif (Runtime libs,
not window manager).
There are many ways to configure the software, via resources.
There are ways to change the colour of the balls.
There are ways to change the objects juggled (ie fruit).

Several xpm and bit maps are provided on the disk.
These can be edited by xolpixmap and bitmap programs (standard SVR4.2)

INSTRUCTIONS:
Type make!

Loading the resource file
copy the JUggle resource file to your resource area.
This may be:-
.Xdefaults (file)
.Xdefaults-hostname (file)
/usr/X/lib/app-defaults (directory where standard apps are stored)
$XAPPLRESDIR (directory) if you have set it in the environment table
OR WHERE EVER.

To change the objects draw (and the hands) you need a xpm file and a bit
map mask, several are provided. Look in the JUggle file and you will
see how to use them. I store all my pxm and bit map files in
$HOME/steve/pixmaps, you will have to change this in JUggle to suit your
system.

Steve Limb steve@raisin.demon.co.uk

If anyone has any wild ideas about improvements mail me.

There are many more patterns available, the method to change the pattern
is a little complex, just experiment.

Some patterns are jugglable.

The binary included here is for SVR4.2 i386
